POV-Ray : Newsgroups : povray.general : Stereo Rendering? : Re: Stereo Rendering? Server Time
7 Aug 2024 19:27:20 EDT (-0400)
  Re: Stereo Rendering?  
From: Bill DeWitt
Date: 14 Jun 2001 15:28:30
Message: <3b29105e$1@news.povray.org>
"Harold Baize" <bai### [at] itsaucsfedu> wrote in message
news:3b290e40$1@news.povray.org...
>
> Yep, should work. In the real world we have
> mirrors for 3D photography. They're often
> called "beam-splitter" attachments for regular
> 35mm cameras. The term is a misnomer because the
> beam of light is not split, the frame of film is
> split.

    Exactly.

> So you'd render at double width? Something
> like 1600x600?

    Something like. The problem seems to be getting the secondary mirrors to
angle correctly to "look_at" the object. Vector math... I hate it... I'm
getting nowhere.


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